Daemons

Imp:


Hp: 500

St: 200

Sp: 200

Fl: 200

Mg: 300

Magic:
runs in groups: if you see one alone its be cuse its runinng

not trained: lowerd chance to hit something

hate: dosent work well with others

Supply: 2

Task Master
Hp: 1000

St: 600

End: 400

Sp: 100

Fl: 0

Mg: 0

Weapons:
Veil whip: + 200 Atk

supply: 3

Skills:
Roar: adds 100 St to Fallen and Stalkers Charge: stun

Bash: stun

Cleave: hit 3 with one Atk

push on: gives daemons another turn

Stalker


Hp: 700

St: 600

End: 100

Sp: 100

Fl: 0

Mg: 0

Skills:
Berserk: Deals 50% more Atk takes 50% less

supply 2

Temptress


Hp: 400

St: 100

End: 300

Sp: 200

Fl: 200

Mg:300

Magic:
seduce: charm for 2 turns

bite: heals friendly

Wink: stuns for 2 turns

Death kiss: +500 Atk

supply: 1

Fallen
Hp: 1000

St: 700

End: 300

Sp: 100

Fl: 0

Mg: 0

Weapons:
Vile longsword: +200 Atk

Armor:
vile Breastplate: +200 Ar

Skills:
thick skined: +50 Ar

Supply: 4